So we want to address concrete steps for what we’re going to do moving forward,” Wei wrote. “If this was a one time issue, it probably would not have created much concern, but we recognize that we have under-delivered on a recent series of Wars and events in a way that does not live up to the kind of experiences Scopely should be delivering to our players. Wei said the cross-region war was designed to give players bigger rewards and more excitement, but he acknowledged the result was disappointing and inconsistent. We’ve spent the past days discussing the player feedback with the team and hammering out the concrete steps we need to take to address these issues, not just today, but consistently as the game evolves.” As individuals we’ve put literally thousands of hours into, creating, and running Road to Survival, and it’s a real hit to the gut to realize that we’re not living up to the bar we set for ourselves. He added, “As game makers, we cannot be successful without being passionate about gaming, both as players as well as a creators.
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